using System;

namespace RpgServiceLib.StoryFlagVariable
{
	public class EasyStoryFlagVariable:StoryFlagVariable<EasyValue>
	{
		public EasyStoryFlagVariable (string name, object o):base(name, new EasyValue(o), false)
		{		
		}
		
		public StoryFlagVariableChangeEvent SetValue(object newVal)
		{
			return base.SetNewValue(new EasyValue(newVal));
		}
	}
}

